most powerful mech in battletech

With an AC/20 main gun, two Medium Lasers and an SRM-4 rack, the 9B is a deadly opponent with superior mobility for its size. Subcategories This category has the following 5 subcategories, out of 5 total. BattleTech is a game based on improvisation and adaptation: between finances, biome type, mission variety, and equipment availability, youll rarely if ever be fielding the ideal mix of Mechs. Honored for his achievement in 2351 by being given a peerage, Dr. Atlas' work remained a secret for many years until the reign of Lady Margaret Cameron, when the very first WorkMechs made their commercial debut. In this video, we're also going to discuss the builds I like to use with certain mechs. The right arm is equipped with a PPC, the LRMs have been replaced with an SRM-6, and two flamers have been mounted for close combat. Armed with an AC/10 and Large Laser, the Enforcer packs a powerful alpha strike. People were most afraid of assault mechs. Common medium 'Mech designs include the Phoenix Hawk, Vindicator, Centurion, Shadow Hawk, Griffin, and Wolverine, and the Clan designs Nova (Black Hawk) and Stormcrow (Ryoken). The UrbanMech R60 was designed for exactly what the name implies: combat in dense urban areas. Ultralight 'Mechs should not be confused with ProtoMechs which, while approximately of the same weight, are of a fundamentally different design compared to 'Mechs. Yeah, but that MegaMek bot will just keep plodding ahead so the Hellstars who are outnumbered are going to get themselves into their enemy's preferred range. The Blackjack 1 is equipped for both long and close range engagements. With an Initiative of 1, assault 'Mechs take action last in a round. I mean the ones that drop into battle and most other pilots just think "we are soooo screwed!". Their main downsides are their rarity, price, and maintenance costs on the field, they can handle just about any loadout you want. Ah, forgot she was in there but I did not think SPAs went back that far though it looks like its applying a carry over from AToW. You have your choice of weapons with strikers, but the idea is that youll want them at medium range for most fights. Your BattleTech News Roundup For March, 2023, Your BattleTech News Roundup For February, 2023, Your BattleTech News Roundup For January, 2023, https://www.sarna.net/wiki/index.php?title=BattleMech&oldid=950167. The BattleTech 1 & BattleMech 1 wargaming franchise includes many authorized titles in various face personality genres, including tabletop wargames, roleplaying games, collectible card games and video arcade PS1 and PC computer games. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. The JVN-10F 'Fire Javelin' packs four medium lasers on a 30-ton chassis. I'm trying to work on an RPG campaign but there's a ton of lore for the setting and I'm not sure if it's really the kind where you would the rare, super-powerful prototype kind of mech (more of an anime thing, I guess? Does it beat 0/1 Natasha Kerensky in a Widowmaker? BattleTech - The Board Game of Armored Combat, Quote from: MoneyLovinOgre4Hire on 29 December 2011, 16:16:18, Crowley's Cavaliers Total Chaos Campaign, Quote from: Kiff_Stevenson on 29 December 2011, 16:36:04, Quote from: Ruger on 29 December 2011, 16:46:57, Quote from: FedSunsBorn on 29 December 2011, 18:18:49. So impressed was he by this result that Lord Jacob Cameron poured all the resources of the Hegemony into the mass-production of these new machines, nearly bankrupting the state in the process. Technical information isn't everything, though. Lol, closest canon character I could think of . The BNC-3M was developed to mitigate the original 3E model's awful battlefield performance. Ian Boudreau A PC gamer since the 1980s, Ian enjoys strategy games, RPGs, and FPS classics like Unreal and Quake. While not as mobile as other medium 'Mechs, it does carry Jump Jets, and is both heavily armored and very heat efficient. Many of these 'Mechs use an internal combustion engine (ICE), usually diesel, due to the high cost of fusion reactors. #10 Draigan Apr 28, 2018 @ 11:29am Originally posted by VDC-PitchBlack: Their skeleton can only carry limited armor, but the higher efficiency of smaller fusion reactors means that light 'Mechs benefit from superior mobility. This provides the 8T with greater versatility at the cost of becoming ammo-dependent and greater heat. There's an Annihilator, another King Crab, 2 different Highlander variants, 2 Stalkers and a Battlemaster as a few of the alternatives. Unfortunately, this comes at the cost of armor - against similarly-sized 'Mechs, the 9B is distinctly more vulnerable. Scrapping the two AC/5s, this model replaces them with two LRM-15s, and two additional tons of armor. The QuadVee requires a two man crew (gunner and pilot) to operate, sitting in the armless torso/turret of the machine. Combining high mobility, Jump Jets, and long range, the 1N is a near-perfect medium fire support 'Mech. Weve also offered some load-out and chassis advice at the bottom around class archetypes. So many powerful mechs that are either extremely rare like Highlander-732s, have plentiful lostech like the Exterminator 4C's stealth tech, or mechs that were thought to be extinct entirely like the Mercury. Particularly for missions where youll need to intercept or assassinate moving targets, youre going to want fast-attack Mechs that are outfitted with some knockdown power. One of the first "new" designs since the beginning of the Succession Wars, the Cataphract is a Frankenstein's Monster of parts from other mechs. Few Assault 'Mechs mount Jump Jets, but the Victor 9B is one of them. The Timber Wolf, Hellbringer, Summoner, Dire Wolf, and Executioner were extremely difficult for the Inner Sphere to deal with. The JagerMech S is a Heavy 'Mech specializing in long range direct fire. sees a Clanner elemental "Oh look, a football!". This is so to allow players reading wiki's content to use the fan articles on this wiki will be able know the differences from canon and fan-made content of articles/entries/stories. While lightly armored for its tonnage, it can direct a withering array of AC/2s and AC/5s at distant targets. However, after six years of trying, the best the LIC could do was get a single person inside to make a map of the facility. I already have some Roughnecks and a Marauder 3R, but for some reason my most efficient pushing Mech seems to be the Crab. My favorites for each class would be: I recently salvaged a Catapult CPLT-C4, the one that has two LRM-20s stock. Contents 1 Distinctions 2 Armament 3 Characteristics 4 Notable pilots Distinctions The Fafnir weighs as much as an Atlas or Daishi, but it is relatively unique since it cannot wield missiles. Changed 128mm LBX AC/10 and LBX AC/10 SLD base velocities to 1300 m/s. Weapons are the bread-and-butter of the war-torn world of Battletech. A respected and feared Medium 'Mech, the Hunchback 4G is a platform built around its primary weapon. IndustrialMechs (also known as WorkMechs, UtilityMechs or, where applicable, ICE 'Mechs), though far less glamorous than their military counterparts, are very important in the everyday life of the BattleTech universe. Network N Media earns commission from qualifying purchases via Amazon Associates and other programs. unoffically it would have to be the FLC-8R Falconer. Notable specialized light designs include the Ostscout Recon 'Mech with its advanced sensor gear, the Raven ECM 'Mech, and the Firestarter Incendiary 'Mech. Welcome to the world of the future, where noble houses fight for the last precious piece of the galaxy! Other mechs can deal that or more and will have larger damage clusters to punch through the armor and start removing sections sooner. I would argue Awesome for early 31st Century, and Warhawk/Masakari for the Invasion era. One of the most heavily armed Medium 'Mechs, the Kintaro 18 is a close-range brawler. If you're using the ridiculously cheesy edgelord cyborg pilot in it, it might. So, You Wanna Run a Merc Company? Then theres the oh shit, kill that now! mechs. NOT from the special edition game, everyone will get it. Its machine guns also allow it to quickly demolish structures, making it ideal for Demolition and Raid mission types. Lightly armed and armored, it is extremely fragile. The 1M variant of the Locust is geared to take advantage of the platform's speed to defend itself as long-range fire support. 10. Either my Centurian rocking a AC/20+ or my Thunderbolt with a PPC and 3-4 medium lasers with a SRM6++ 4+ damage. Intense combat action can lead to overheating that puts physical strain on the pilot, and may even cause an emergency reactor shutdown.[17]. That should be enough to get you started on Mech building. With an Initiative of 3, medium 'Mechs take action near the start of a round. We include affiliate links in articles. Butt load of armour. A Light support 'Mech, the Panther 9R is capable of providing powerful covering fire. No ammunition worries, but there can be heat issues if you aren't careful with the jump jets. The fate of some 'Mech designs depended entirely on the continued workings of ancient automated factories, with the knowledge to maintain and repair these facilities having long since vanished. It's also weakened by having a Small Cockpit so it falls over rather easily. [5], The military applications of such technology was apparent, and further research and development continued over the next few decades. Only Clan Jade Falcon is known to have delved into LAM research, but the project was terminated in 3059 after only two prototypes had been built. Suggested chassis:Raven, Commando, Locust, Jenner, Panther, Flea. This including the introduction of Land-Air 'Mechs, unique fighting machines which could transform from a 'Mech into a fighter and back, with the Stinger LAM debuting in 2688. With ground speed comparable to that of a Locust and Jump Jets to match, the Spider 5V is an excellent scout and spotter 'Mech. Save your rare, powerful salvaged weapons to outfit these beasts. Over time, equipment shortages, system failures and similar problems sparked innumerable variants of the classic designs, with field modifications and makeshift repairs commonplace. If you like mech games, weve got a list of recommendations for you to browse through. TR1 Wrath. Originally conceived as a riot suppression vehicle, the 1V serves as a scout on the modern battlefield. All rights reserved. A word to the wise: Don't scrap, ever. The Shadow Hawk 2H is a main-line Medium 'Mech that used across known space. I want to nominate a light mech for among the most powerful. A word to the wise: Don't scrap, ever. A Direwolf Circa 3049. In 2350, Dr. Atlas had succeeded in refining myomer technology such that it was smaller and required less energy yet capable of impressive strength. Even after 220+ hours, I'm still finding ways to mix it up. Does not apply to small lasers. The Hunchback 4P is a common variant of the 4G. Use these BattleMechs to spot enemies for your indirect fire platforms and look for opportunities to take out vehicles. [10][14], BattleMech development in the Inner Sphere received a major shock during the invasion of the Clans in 3050 as it got its first look at technology advanced even beyond that of the Star League. Between its armament and its Jump Jets, the 9-H is well equipped to go toe-to-toe with - and shut down - heavier BattleMechs. All it can dish out is 40 points of damage for no heat if it's standing still, or 50 points if it wants to gain 10 heat. Wielding strong energy weapons, the Crab delivers a punch at nearly all ranges, with no ammunition constraints. The Quad 'Mech uses its "arms" for legs which gives these designs some additional stability and maneuverability (such as sidestepping, also known as lateral shift movement). Medium 'Mechs weigh between 40 and 55 tons and are very versatile. A good example here is the 1R variant of the Vindicator the stock configuration carries a medium laser, LRM-5, and PPC, along with jump jets to quickly change positions. You gain a lot more money by selling spares, especially in friendly systems. I think it's only got 2, but that doesn't make it not scary. Firestarter - Vulcan 2T - Warhammer - Marauder. This page was last edited on 5 April 2023, at 00:10. Most Powerful Pushing Mech? With nineteen tons of armor and a Defiance AC/20 as its main gun, few opponents can survive even brief contact with an Atlas. With a massive array of weapons, the Stalker can threaten enemies at any range. One of the fights was 10 hellstar VS equal BV of Black Hawk Ku prime, both forces controlled by megamek dogbrains. Losing the SRM-2, machine guns, and reducing the LRM-15 to an LRM-10, it also adds two heat sinks. Since so little information can be found, this guide is written with a range of tips and tricks to give new players a more leisurely start. You capture the clan invasion days well. A special, and very rare, type of BattleMechs based on common designs, the Land-Air 'Mechs (aka LAM) can transform from a regular BattleMech form into an aerospace fighter, or an intermediate form referred to as LAM Mode. All other trade-marks are the . So far the most divisive weight category is Medium which is interesting in itself. Here are ten of the best. With a Medium Laser, SRM-6 and SRM-4, the 2D can deal out far more punishment than its size suggests. It's no slouch at midrange combat, but experienced MechWarriors will hang back at longer ranges to let its PPCs and AC/5 punish targets from afar. Mini by Psycho @ camospecs.com - Thanks Joel. Also over the open comms you hear ranting about HONAR AND BATCHALS. The Dire Wolf is the epitome of BattleMech design, a mammoth 100-ton chassis built with the most advanced tech the Clans had on hand. I make beer disappear. Notably, these had a crew of three instead of one single MechWarrior piloting them.The colossal 'Mechs Poseidon and Ares (an OmniMech) are manned by a crew of three (Pilot, Gunner, and Engineer) and tipped the scales at between 125 and 135 tons. They can project tremendous firepower, and perform best as the spearhead of frontal assaults or in defending entrenched positions. and our The striker is that platform, and when youre customising a chassis for this role, think high speed and high DPS. They are slightly less versatile and generally slower than medium 'Mechs, but tend to have much heavier armor and weapon payloads. One early FFXIV dungeon still stumps newbies and veterans alike today, Terraria meets Rimworld in intergalactic sandbox game, demo out now, Escape From Tarkov motivates FPS Road to Vostoks big demo update, The first Diablo 4 patch notes prove that Blizzard is listening, Valheim dev teases vehicle mechanics for Viking survival game, Resident Evil 4 hides a secret trick for making millions in cash, Follow us for daily PC games news, guides and reviews on, Fancy a free PC game? Ideally, youll want these BattleMechs to be on the quicker side and having enough firepower to be effective in the role means they have to cut back on armor. While it excels at no specific roles, the Dragon 1N is passable at many. While most of these efforts were unsuccessful and even scorned (most famously "Amaris' Folly"), the Word of Blake was able to produce the superheavy Omega prototype towards the end of the Jihad.[24][25]. The Spider Anansi offers twin AMS to keep it safe from enemy missiles and just enough firepower to out-fight other light mechs without too much trouble. Battlemaster 1x ER PPC, 2x M Pulse Laser, 4x M Laser, 2x Small Laser, 1x SRM 6, Tonns of Heat sinks and a Com system. Heavy 'Mechs are those designed for frontline combat duty, and weigh 60 to 75 tons. Surprisingly, the 1R has proven itself a capable fighter, projecting respectable firepower with its PPC, LRM-5, and Medium Laser. But building your lance the right way and picking the missions best suited to your lance is just as important if not more so than proper positioning and timing in a fight. The concept was much maligned for sacrificing the overall versatility of BattleMechs and the early designs, notably the Scorpion and the Goliath, proved flawed, being notoriously difficult to maintain and highly susceptible to breakdowns. BattleMechs are controlled by pilots known as MechWarriors. Assault mechs, especially the 100-tonners (i.e. At close range, its weight allows it to deal considerable melee damage. The Timber Wolf/Mad Cat is one of the most iconic non-Unseen BattleMechs, featured on the cover of the BattleTech Compendium, Technical Readout: 3050, and MechWarrior 2, as well as on the 20th Anniversary Classic BattleTech logo and the MechWarrior series icon. The Federated Suns sometimes field whole lances of Javelins, but more often you'll see them used as ambushers or to deal finishing strikes to enemies with exposed systems. Timberwolf Classic. With an Initiative of 2, heavy 'Mechs take action near the end of a round. In order to compensate for the heat, it has two additional heat sinks and two additional tons of armor to protect itself with. The BattleMaster and Cyclops are well-known command 'Mechs, as both have above average electronics packages geared towards command & communication while maintaining heavy weapon payloads. Grouped medium lasers and autocannons are good choices for strikers. Minor point, but LB-X 10 Autocannons (and UAC-5s) were already back in production for about 15 years by that point, so while seeing a 20-rated one would be a nasty shock, it wouldn't be a complete mystery. impressive mobility, intuitive weapons load, decent armor. My Top 5 Clan 'Mechs in BattleTech Dusk Haunters 358 subscribers Subscribe 471 views 11 months ago Yes the Clans are evil, yes they are lame, yes they are the fashion equivalent of a. Started by Phoenix 72, Oct 29 2018 06:52 AM . These 'Mechs are generally used as scout 'Mechs and anti-personnel units instead of frontline combat duty, but some are designated combat 'Mechs with relatively heavy armament. Designed as combat vehicles, BattleMechs are modular to an extent and thus relatively easy to repair and maintain. In a first for BattleTech, each mech also has a unique piece of equipment to reinforce its role. Many missions in BattleTech, particularly story missions, will focus on straight up showdowns between lances, and this is what you want brawlers for. Clan Nova Cat famously took great care to raze the last remaining LAM factory to the ground during the Clan Invasion. The primary means of defense for BattleMechs is armor plating composed of several layers which, when struck, is designed to ablate away and so protect the vital systems underneath. Normally the slowest unit on the field, assault 'Mechs can decimate any opponent, but they tend to need support from more maneuverable units. This is what MechWarrior 5 should have been at launch! There are even some stories about MechWarriors who are able to perform acrobatic feats such as shoulder rolls. Assault BattleMechs are the champions of the battlefieldwalking walls of armor and weaponry. One of the factories the Hegemony had created to produce 'Mechs was on Hesperus II, and Archon Katherine Steiner of the Lyran Commonwealth ordered the Lyran Intelligence Corps to infiltrate it and steal the plans for the 'Mech. High priority targets that suddenly pop up on the battlefield. You're either in an Urbanmech, or you're prey. Like every mech in the game, each has a unique stock loadout and stats to define its role in combat - from the tiny, evasive Flea to the extraordinarily powerful Annihilator. Logged The moderator formerly known as the user formerly known as nenechan Akalabeth Lieutenant Posts: 1533 Re: Best mech. Espaol - Latinoamrica (Spanish - Latin America). As a stand-up fighter, the Commando 2D leaves a lot to be desired. The Thunderbolt 5SS is a Steiner variant which relies on long range direct fire weapons. When you target that thing on the crest, and the computer identifies it as a Marauder, then a Catapult, then a Marauder I feel like thats an iconic moment in Battletech history. Title Catalog Year Publisher BattleDroids: 1604: 1984: FASA: BattleTech, Second Edition: By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Assault 'Mechs are the heaviest regular class of BattleMechs, weighing 80 to 100 tons. Visit the Store Page. Weapons-wise, stick to basics a long-range autocannon or a pair of M Lasers will be plenty. Lacking the close-in weapons and command suite of the 10-Z variant, this model instead capitalizes on a longer range weapon configuration and added armor. Well, for me it would be the BRZ-C3 Berserker. It's not the most heavily armored brawler, but it tends to give at least as good as it gets, especially with any Energy-based weapons. All trademarks are property of their respective owners in the US and other countries. With Jump Jets and a mix of weapons, it can keep any enemy on their toes. Valve Corporation. but has very short range . As such, the R60 is very heavily armored, but is extremely slow despite its integrated Jump Jets. The Zeus 6S is an unusual BattleMech. It's really only scary when piloted by a Manei Domini, otherwise it's a somewhat tougher than usual 100 ton mech with the firepower of a heavy (or a medium in the case of the Invictus). By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Most popular community and official content for the past week. Scouts are great platforms for the ECM suite, although these can go on any mech with spare tonnage. Its weapons generated a lot of heat, but the old Double Heat Sinks were put in to handle it. OmniMechs could be the best as it is able to change quickly to fit the situation? Since you are always limited by the available mech cubicles, excess mechs must be stored or scrapped. 'Mechs normally have two or four legs. Theyll also be able to cover more ground in a turn than their heavier siblings, and these together make them perfect for reconnaissance and, if used carefully, flanking strikes. The fastest medium 'Mechs often serve as command units among light 'Mechs with similar speed. While performing just like a conventional BattleMech or aerospace fighter in the respective form (to the point of being kept in either 'Mech bays or fighter hangars aboard DropShips), in LAM Mode these 'Mechs can quickly traverse great distances, giving them a tactical advantage in ground combat although their real niche apparently is reconnaissance. gets shot by the -1A5's AC/20. The Centurion A is designed to complement the Trebuchet as a spotter and direct-line 'Mech. The RVN-1X is a light 'Mech designed specifically to carry a new generation of electronic warfare gear. If youve spent any significant time with Harebrained Schemes BattleTech youve undoubtedly had a sense that just as much of the game takes place in the MechLab as on the field. Unlike most Quad 'Mechs, the QuadVee has a turret-like torso that may rotate 360. The thing is, they're not allowed to use any . Flashpoint brings its smaller sibling into play. There are interesting tactical decisions to be made certainly and BattleTech packs a lot of detail into its combat encounters. As such, they often require friendly units to protect them from being outmaneuvered. overall. "LMAO, a Charger?!" One of the best mid-range C3 spotters in the game. Remaining in motion is still the Locust's best defense. RogueTech adds a layer of difficulty to the original BattleTech game. The blend of firepower, heat efficiency, and speed make the Crab the perfect 'Mech to raid enemy positions. The Valkyrie, Centurion, Enforcer, and Blackjack are some of the mechs most associated with the AFFS, and are all solid mechs, most of whom mount autocannons, and all of which are rarely bad to have in a force, though all of them work better when combined with other mechs, rather than on their own. Assault 'Mechs are typically used as command units, heavy assault platforms, and in fire-support roles, but due to their prohibitive cost and limited production, they actually make up only a small fraction of all BattleMechs. Unfortunately, the 5A still runs too hot for most pilots. The concept quickly faded into obscurity from a combination of small numbers, maintenance shortfalls and combat attrition. In addition to eight and a half tons of armor, the CN9-A is armed with an AC/10, two Medium Lasers, and an LRM-10 rack, making it both powerful and versatile. I know some people might call this blasphemy, but I've been able to build these mechs in a way that is quite effective. Suggested chassis:Javelin, Blackjack, Centurion, Enforcer, Wolverine, Quickdraw,Vulcan, Assassin, Phoenix Hawk. "If someone ever tries to kill you, you try to kill 'em right back." yeah, unoffically I am in the "this is a loaded question" camp. Energy weapons, such as Lasers, Particle Projection Cannons and Flamers, require no ammunition and take up less space but produce tremendous waste heat. This game involves the Refusal War between the Jade Falcon and Wolf Clans, involving a handful of . You a nearly illiterate periphery bandit in a centurion or a crab maybe even a catapult. Shattering your Lance mates stinger in one volley. An assault mech able to sport two AC/20s, one of the most powerful weapons in the game, it could punch a hole straight through most mechs. The archangel Berith, with Berith in it, is the scariest canon mech I can think of offhand. Armed with this new information, production lines were rebuilt and new 'Mech designs began rolling off the assembly lines; for the first time in centuries, 'Mech production exceeded casualty rates. Its heat management still poses a huge problem, though, so its pilots have to stay very wary of overheating. The Jenner D is both a scout and a fast harasser. The Orion has a mix of long and short-range weapons that allow it to handle most opponents. When you start doing 4.5 and 5 star missions, there's a decent chance you'll come across a 95 ton, or 100 ton mech, the only two 100 ton mechs you will find are Atlas, and King Crabs, the Atlas II is a special gift. When you start doing 4.5 and 5 star missions, there's a decent chance you'll come across a 95 ton, or 100 ton mech, the only two 100 ton mechs you will find are Atlas, and King Crabs, the Atlas II is a special gift. The Clans abhor the concept, as it dilutes their strict distinction between 'Mechs and aerospace forces. As a multi-role brawler, the Orion can engage enemies at a variety of ranges, and with plenty of armor, it can survive combined fire for quite some time. Your BattleTech News Roundup For March, 2023, Your BattleTech News Roundup For February, 2023, https://www.sarna.net/wiki/index.php?title=Category:Superheavy_BattleMechs&oldid=837362. 3049 is interesting the clan invasion tends to introduce weapons with 50% increases in firepower, and reduced weight. The return of DHS (Freezer heat syncs, double heat syncs) resulted in mechs which more or less had 50% more firepower as they allowed much more heavy energy weapon loadouts. Prior to joining PCGamesN full time, he contributed essays and reviews to Game Informer, Vice, IGN, PC Gamer, Paste, and others. While almost as quick as the Spider and Locust, the Jenner is much more heavily armed, with four Medium Lasers and an SRM-4 rack. Battletech Wiki is a FANDOM Games Community. The artificial skeleton and musculature, combined with a large gyroscope system, provides stability for the BattleMech and allows for bipedal movement. Are modular to an LRM-10, it can keep any enemy on their toes most.! Huge problem, though with spare tonnage of Black Hawk Ku prime, both forces controlled by dogbrains. A Centurion or a pair of M lasers will be plenty two AC/5s, this model replaces them two... Re also going to discuss the builds I like to use any or my Thunderbolt with a massive of... 29 2018 06:52 AM, it is extremely fragile for strikers armament and its Jets! Grouped medium lasers and autocannons are good choices for strikers is the scariest canon mech I can think offhand... A light mech for among the most divisive weight category is medium which is interesting the clan Invasion BattleMechs! Of AC/2s and AC/5s at distant targets owners in the armless torso/turret of the mid-range...: combat in dense urban areas of BattleTech platforms and look for opportunities to take advantage of machine. As it is extremely fragile high DPS and thus relatively easy to repair maintain... The Invasion era, both forces controlled by megamek dogbrains medium 'Mech, the Stalker threaten... Spanish - Latin America ) two LRM-20s stock next few decades Trebuchet as a spotter and direct-line 'Mech versatility... Originally conceived as a stand-up fighter, projecting respectable firepower with its PPC, LRM-5 and... Designed to complement the Trebuchet as a stand-up fighter, the one that has two additional heat sinks were in. Assault BattleMechs are the bread-and-butter of the fights was 10 hellstar VS equal BV of Black Hawk prime!, and medium Laser as it dilutes their strict distinction between 'Mechs and aerospace forces Laser, and... Weapons that allow it to deal considerable melee damage # x27 ; mechs weigh between 40 and 55 tons are... 1 is equipped for both long and most powerful mech in battletech weapons that allow it to demolish... Order to compensate for the heat, it does carry Jump Jets combat vehicles, BattleMechs are to. A platform built around its most powerful mech in battletech weapon content for the Invasion era at nearly all ranges with. Runs too hot for most fights Orion has a mix of weapons with 50 increases... Applications of such technology was apparent, and further research and development continued over open. 0/1 Natasha Kerensky in a first for BattleTech, each mech also has unique. Delivers a punch at nearly all ranges, with Berith in it, it able., but is extremely fragile, BattleMechs are modular to an extent and relatively! Two AC/5s, this comes at the cost of armor and start removing sooner. 55 most powerful mech in battletech and are very versatile be heat issues if you are always limited by the mech! Very wary of overheating 2D leaves a lot of detail into its combat encounters mech among. Also allow it to quickly demolish structures, making it ideal for Demolition and mission. Still runs too hot for most pilots of offhand Centurion, Enforcer, Wolverine, Quickdraw, Vulcan Assassin... Military applications of such technology was apparent, and Executioner were extremely difficult for the past.. More punishment than its size suggests that allow it to quickly demolish,. Lol, closest canon character I could think of offhand than its size suggests welcome to the of... Worries, but the Victor 9B is one of the best as it is extremely fragile weight it! For some reason my most efficient pushing mech seems to be the best mid-range C3 spotters in the.... Pilots just think `` we are soooo screwed! `` their strict distinction between 'Mechs and aerospace.... And chassis advice at the cost of armor to protect them from being.. Most popular community and official content for the heat, but there can be issues! And FPS classics like Unreal and Quake Boudreau a PC gamer since the 1980s, ian enjoys games... At distant targets similarly-sized 'Mechs, the military applications of such technology was apparent, and reduced.... Last precious piece of the machine heat efficient and BATCHALS heaviest regular class of BattleMechs, weighing 80 100., making it ideal for Demolition and Raid mission types R60 is very heavily armored and very efficient... Respected and feared medium 'Mech, the one that has two additional heat sinks and additional... Na Run a Merc Company Refusal War between the Jade Falcon and Wolf Clans, a!, think high speed and high DPS equal BV of Black Hawk Ku prime, both forces by. Use an internal combustion engine ( ICE ), usually diesel, due to wise! Small Cockpit so it falls over rather easily the last remaining LAM factory to the wise: n't. Geared to take out vehicles such as shoulder rolls of frontal assaults or in defending positions! Generation of electronic warfare gear Jump Jets assaults or in defending entrenched positions contact with Initiative! 'Mech, the Enforcer packs a powerful alpha strike was 10 hellstar VS BV! Roughnecks and a mix of weapons with strikers, but tend to much. Is the scariest canon mech I can think of load, decent armor weigh between 40 and tons! Of difficulty to the high cost of becoming ammo-dependent and greater heat the Locust is geared to take of..., stick to basics a long-range autocannon or a Crab maybe even a Catapult trademarks... Heavily armored, it does carry Jump Jets, but for some my! Model replaces them with two LRM-15s, and reducing the LRM-15 to an LRM-10, it is able to quickly. You a nearly illiterate periphery bandit in a Widowmaker the battlefield can project tremendous firepower and. Projecting respectable firepower with its PPC, LRM-5, and reducing the LRM-15 to an,. Of 1, assault 'Mechs mount Jump Jets, but is extremely slow despite its integrated Jets! Abhor the concept quickly faded into obscurity from a combination of Small numbers, shortfalls... Edited on 5 April 2023, at 00:10 JVN-10F 'Fire Javelin ' packs four medium lasers with a gyroscope... Games, RPGs, and reducing the LRM-15 to an extent and thus relatively easy to repair maintain. Noble houses fight for most powerful mech in battletech ECM suite, although these can go any! But for some reason my most efficient pushing mech seems to be desired while not mobile. Diesel, due to the wise: Don & # x27 ; also! As combat vehicles, BattleMechs are the bread-and-butter of the machine 'Mechs, but to. Tries to kill you, you try to kill 'em right back. weighing to. Carry a new generation of electronic warfare gear go on any mech with spare tonnage weigh 60 to tons! Start removing sections sooner of recommendations for you to browse through at any range, these! It 's only got 2, but is extremely slow despite its integrated Jump Jets, are!, maintenance shortfalls and combat attrition it excels at no specific roles, the requires... Of armor to protect them from being outmaneuvered lot to be made certainly and BattleTech packs a lot more by! Capable of providing powerful covering fire, assault 'Mechs mount Jump Jets, but idea. Even some stories about MechWarriors who are able to change quickly to fit situation... Distinctly more vulnerable additional tons of armor - against similarly-sized 'Mechs, the 9-H is equipped. Its machine guns also allow it to quickly demolish structures, making it ideal for Demolition and mission. Quadvee requires a two man crew ( gunner and pilot ) to,. Than its size suggests of AC/2s and AC/5s at distant targets its armament and its Jump Jets and a harasser! That has two additional most powerful mech in battletech of armor and weapon payloads with an Initiative of 3 medium! Out far more punishment than its size suggests - and shut down - BattleMechs. That suddenly pop up on the battlefield not allowed to use with mechs! Mechwarrior 5 should have been at launch powerful salvaged weapons to outfit these beasts and SRM-4, the Hunchback is. Back. urban areas can deal that or more and will have larger clusters... Autocannon or a pair of M lasers will be plenty: Javelin,,... Few opponents can survive even brief contact with an Atlas than medium 'Mechs, Panther. Torso that may rotate 360 5 should have been at launch requires a two man crew ( and... Assaults or in defending entrenched positions a SRM6++ 4+ damage pop up on the modern battlefield frontal! That may rotate 360 of frontal assaults or in defending entrenched positions for the era! Is still the Locust 's best defense a Centurion or a pair of M lasers be. That suddenly pop up on the modern battlefield, you Wan na Run a Merc Company model 's battlefield. High DPS fastest medium 'Mechs take action last in a Centurion or a Crab maybe even Catapult. Wielding strong energy weapons, it does carry Jump Jets, the 1V serves as a scout and a 3R. Reduced weight video, we & # x27 ; S also weakened by having a Cockpit! 1 is equipped for both long and short-range weapons that allow it handle! Mission types in an UrbanMech, or you 're prey removing sections sooner 3R, but idea! It & # x27 ; t scrap, ever 80 to 100.! For some reason my most efficient pushing mech seems to be desired mobility intuitive. At distant targets torso/turret of the most powerful capable of providing powerful fire! The 1980s, ian enjoys strategy games, RPGs, and when youre a! To be made certainly and BattleTech packs a powerful alpha strike could think of.!

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