On the large pack, use the already stored Misery, then dump your three healing lilies, and use Misery again! Glare, for example, has a potency of 300 whereas Dia has a total listed potency of 720. All of that considered, its wholly useless to use this pre-pull. In this act, he will use ice spikes. Again, a level synced gear piece ignores melds. See an issue with the guide? You can use self-destruction. You face up against a chromed-up small iron giant. All rights reserved. But, again, this is something youve done plenty of before. Their fairy pet, named Lily, not to be confused with your lilies, will also continuously cast embrace on any party member whos health bar isnt full. Based on the total ratings of 23746 orders in the past year. Rather than gaining new actions by increasing in level, Blue Mages learn them from enemies. This guide provides a general overview of the importance of each stat as it relates to White Mage, however for a more comprehensive understanding, a dedicated page on this site will be written at some point in the future (and linked here!). Blue Mages can technically play any role tank, healer, or magical damage. In Patch 4.5, by popular demand, Blue Mage (BLU) has been added to FFXIV Stormblood. Frankly, this very very rarely happens. Hang around inThe Balanceor any FFXIV gameplay community long enough and youll hear the acronyms GCD and oGCD thrown around frequently. Here are all 49 abilities and how to unlock them You have the power! Either way, act one has for them spread out, so kill them however you want. Any used would be no different than GCD healing. Please see below: (3) LEVELING OF BLUE MAGE BEFORE LEVEL 50. So again, watch your health with the damage they deal with and kill the boss. They shine as magical ranged DPS, but they aren't particularly great tanks or healers and this is exacerbated further if you're new to the class. It comprises 25 different stages. In this Masked Carnivale FFXIV guide, were going to cover the strategy for each of the Masked Carnival stages. They shine as magical ranged DPS, but they aren't particularly great tanks or healers and this is exacerbated further if you're new to the class. I cant give you one magic right value. Youve essentially traded 45p in raid buffs bonuses for roughly 100p not lost to clipping. As a subset of GCDs and oGCDs, theres another set of acronyms worth mentioning here: HoTs and DoTs. We use this cookie to record whether the user accepts cookies or not. Level to 56 on Dragons if you love Dhalmel (The Churning Mists)27:15 - Level to 60 (Helix)28:18 - Level to 61 on Lesser Gagana (The Fringes)28:39 - Alt. When it comes to that det healing boost, the increase from det is not likely to ever actually cut out a GCD heal for you. I am not sure since having 4 BLUs supposed to guaratee skill drop (at least for the 2 BLUs that were alive). Whenever possible, I tried to pick spots that had decent drops for leather/alchemy.Blue mage spell wiki: https://ffxiv.consolegameswiki.com/wiki/Blue_Mage_Spells_Learning_GuideI sometimes stream on twitch.tv/SathingtonTVTimecodes0:00 - Intro0:34 - Levels 1-10 (Black Brush Station)1:46 - Learning Blood Drain Spell from Sun Bat2:52 - Learning Sticky Tongue Spell from Toxic Toad3:58 - Levels 10-14 \u0026 Check Description for Spell Wiki 4:48 - Pick Up Totems in Uldah after Learning 10 Spells6:05 - Buying White Wind and Mighty Guard Spells from Vendor7:43 - Learning 1000 Needles Spell (Southern Thanalan)9:20 - Start Checking for Cutter's Cry Groups as you approach level 3810:33 - Grinding up to 37 (Cortheas Central Highlands)12:15 - Grind lvl 45 mobs in Mor Dhona then Northern Thanalan when comfortable16:16 - Explaining Mighty Guard with Thousand Needles Interaction17:00 - Learning Choco Meteor Spell (Dravanian Forelands)18:44 - Solo Cutter's Cry if missing The Ram's Voice Spell 19:56 - Leveling to 51 (Coerthas Western Highlands)21:46 - Leveling to 53-55 (The Churning Mists)22:38 - Gearcheck?23:19 - Leveling to 56 and Dhalmel Talk (The Sea of Clouds)25:00 - Learn Spells in The Sea of Clouds (Check wiki again for locations)26:21 - Alt. When this happens, provided your last Dia before the phase ending will still be up for over 9s, you can sometimes use that window to shift your Dia alignment around to better work for mechanics! Coordinate with your party to spread out your mitigation resources to get the best use of them all. Youll need a good mix of physical and magical attacks. Your goal in FFXIV is not to maximize effective healing done, which is what HPS measures, but is rather to deal as much damage as possible, while keeping the party alive. That said, in fights where the party is spread widely and its hard to find optimal spots for this to do AOE healing work, its okay to use it in a single target tank-healing sense! As mentioned before, Blue Mage gets a massive bonus to experience from defeating enemies in the open world (outside of FATEs and duties). but do try to get it to do double (or even triple!) Blue Mage is a caster ranged DPS job in Final Fantasy XIV that uses blue magic learned from defeating enemies, and is capable of being used as either a tank, a healer, or a DPS. That said, you should have plenty of room on your hotbar to not need to remove it. This is a cookie utilised by Microsoft Bing Ads and is a tracking cookie. It then offsets this cost by dealing 900 potency when used, however it is also a GCD meaning you are still out an additional fourth glare cast. As Blue Mages level up, they will learn more skills and rely on more powerful attacks. The first one puts you against two very slow-moving Cyclops. - The Imps will sometimes cast Void Blizzard, which deals high damage and slows you. And technically well mention Presence of Mind for Progression use. The right amount of time its okay to hold for is super fight and kill time subjective. Act one is relatively straightforward. The number one rule of EVERY class in the game is to ALWAYS. Act one explains what the gimmick is supposed to be. Heal mode is particularly great when you suffer near-death injuries. Due to their skill mimicry, this class is self-sufficient and can take on enemies regardless of level sync. The final stage and the only one you technically need for the Blue Job quests. - Silence "Golden Tongue" with Flying Sardine (else their attacks become really strong). You should just spam your spell of choice. Make sure you spam Glower and Bristle. Plenary Indulgence is a notable example of a buff that can take a bit to apply to all party members. By level 50, players will now have access to the Blue Mage-exclusive Masked Carnivale. Act Two has four of these Gas Bombs, which are spread out with some pillars between them. Ideally, players should stick to fighting melee foes as there is a high chance of getting killed if they are aggro Ranged or Magic mobs. Doing instances either premade with no Unrestricted options selected or with both Unrestricted and Level Sync options make the spell a - The Beastial Node will regularly cast "High Voltage". If youre looking at FFLogs and trying to gauge your performance based on your HPS percentile, dont. Act two puts you up against a mini version of Carmilla. This skill has fantastic synergy with Dia as the 30s cooldown aligns with Dias 30s duration, and I strongly suggest weaving it with every Dia whenever possible. Anything actions cast while this is up will cost 0 mp. Aero and Aero II upgrade in turn, finishing with Dia at level 72. if your previous GCD was a Medica II and your VERY next GCD needs to be another raw heal and cant be Cure III or Rapture). Blue Mage Guide by Caimie Tsukino. Best price among sellers with a fair amount of ratings and feedback score. In the Masked Carnivals stage selection menu, you will find information about your opponent. You actually wants to be blinded by them. Be sure to bring a Bomb toss to stun Inflammable fumes. Here are the requirements for accessing this job: Once these conditions have been met, players just need to speak to the Yellowjacket located near the main Aetheryte in Limsa Lominsa. She eventually will absorb the ad and do unavoidable damage based on their remaining health. Players must first complete the main scenario quest The Ultimate Weapon. After unlocking Blue Mage, Job Quests for BLU are at levels 1, 10, 20, 30, 40, 50 & 50. Whether this wins will depend on comp, raid buffs, boss uptime, and player execution. This one is three acts. You dont want to both apply AOE HoTs at the same time when having both does way more healing than whats needed, and then not have either resource when one would work. Very simple but very powerful buff! If you prefer party-based modes in Square Enixs MMO, theres still plenty to be excited about in the upcoming 5.0 update such as a new level cap, new areas, and plenty more. Blue Mage can be played starting at level 1 Try to pay attention to when this is placed down, as itll pop soon and you dont want to waste healing resources when Earthly Star is about to cover it. Once hes low enough, you can either do self-destruct. So, in short, dont macro GCDs. We use this cookie to record user language preferences. Maintaining solid uptime as a White Mage also includes the struggle of avoiding hard clipping oGCDs between GCDs. Most will have a base recast time of 2.50s, which will decrease when you have more spell speed equipped. If you defeat him by allowing him to grow to full size, that is, three stacks. The means the game will check every 3s, on the server tick, if a party member is still in range of the White Mage who cast it, and if not, the buff will fall off them until they come back into range and the server tick checks again. Welcome to the most subjective and fantastic and annoying part of learning to play White Mage. Here are the Blue Mage unlock requirements: You must have a Disciple of War or Magic level 50. In Patch 4.5, by popular demand, Blue Mage (BLU) has been added to FFXIV Stormblood. Harnessing the power of blue magic, players can learn to mimic the abilities of wild beasts with this new job. Use this as much as you can for the AOE heal. Additionally the mana cost is extremely high, so consider pairing thin air with the cast. If not killed within about a minute or so, it starts raging, spamming its actions on you for increased damage. When comparing to hard clipped oGCD heals, youll really want to get a full picture of the rest of the afflatus mechanic before deciding the worth. When they die, itll instantly kill anything in its line of sight. One puts you against two very slow-moving Cyclops to bring a Bomb toss stun. Bit to apply to all party members on enemies regardless of level sync amount of ratings feedback. 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