Start up a new save, cheat your fishing level to required level, and then try fish a frog. Got rid of the static trees around the paths in Cindersap Forest and altered them to be cuttable/interactable due to many requests. I apologize for the inconvenience, but this change is necessary for the long run of SVE. Added 140 location messages to vanilla interior maps. Players couldn't rearrange artifacts in the museum. Fixed the compatibility patch for the Help Penny mod where the game crashed in the mountain map. Karmylla now has the SVE Pelican Town map and town festival maps in her "SVE" download on her mod page. Added a configuration to IF2R called 'Minecart System'. Fixed an issue where the Grandpa's Farm "Heavy Debris" config extended the southern fence even if players toggled "Remove Fences" to true. Luceat said: You get the recipe from Grobus. Fixed an issue where Daggerfish was missing fish pond data. He closes up shop two hours early on Monday to visit the ridge at Blue Moon Vineyard. Willy sends a letter alerting the player when they meet the requirements. Recolored snowy objects (SVE tilesheets) to reflect accurate vanilla colors during winter. Increases the height of the patched bridge by 1 tile. Added another optional download called "No Mature Events". Formatting on many messages have been fixed/adjusted to look more presentable. Fixed an issue where Linus extended a void viewport during Victor's 3 heart event. Redrew Hank's and Treyvon's overworld sprites. All maps have proper display names as well! Fixed an issue where Joja Mart and the Community Center reflected incorrect stages (destroyed when it should be repaired). Fixed an issue where Harvey's 10 heart event at the railroad froze. Camilla's Kittyfish event now triggers at Pelican Town instead of Shearwater Bridge. Restored Olivia's day 10 schedule where she purchases wine from Sophia (used to be broken). Added 10 heart dialogue for Victor and Olivia. Fixed an issue where players clipped into the Wizard's bed. This map is only for IF2R. EDIT: Hot fixed a hard crash when players got close to the Joja mart. Heavily reduced the buy price of the tempered galaxy weapons sold by Castle Village adventurers. This grass was preventing players from planting their orchards. -Joja Mart sold multiple corn seeds at different prices. Redesigned the Jenkins' Residence bathroom. The Skull Caverns received a new mine cart system that takes players to the newly expanded desert (after meeting certain conditions). It's the perfect map to store a bunch of kegs as well. Added Charlie (Shane's chicken friendo) as a non-social NPC that'll follow Shane, Jas, and Marnie around once players have seen Shane's 8 heart event. Grampleton Fields has been removed and added to an optional download. Fixed an issue where the Custom NPC Exclusions framework wasn't set as a dependency for SVE. Added more light to houses that have Christmas decorations during winter. Fixed an issue where farmhands couldn't complete all Nexus warp points. Balanced artifact spawn rates on custom maps. There was an issue where players couldn't equip certain "things" after a certain "action". They're now considered a good "in-between" weapon with impressive defensive stats (defense attributes on weapons now work in SDV 1.5). The winter star festival froze if Alex was the players secret Santa. Adjusted Gunther's gift to players after donating at least 60 artifacts to the museum. Fixed a bug where farmhands couldn't access the Shrine of Illusions. Expanded the Secret Woods. Added a new configuration called "OlderSophiaPortraits". Made many dialogue changes in these two events. It may be placed anywhere in Stardew Valley, indoors or out. (English and Chinese) Custom Warps For Stardew Valley Expanded (Without IFR2 and Grandpa's Farm), (SVE) Stardew Valley Expanded Companions - NPC Adventures, (SVE) Stardew Valley Expanded Companions - NPC Adventures-unofficial-mardrest, (SVE) Stardew Valley Expanded Companions - NPC Adventures-unofficial.1-mardrest (Russian edit), Beach Anime Portraits (All Townsfolk - Variants Added), Better Crops and Artisan Goods in SVE (Supports MSVE), Birthday Reminder Mail - traducao portugues PT-BR, Categorized Custom Warps For Stardew Valley Expanded (And Other Mods) - Chinese, CJB Cheats Menu Warps for SVE Chinese Translation, CJB Cheats Menu Warps for SVE-IF2-RSV Chinese Translation, CJB Cheats Menu Warps for SVE-RSV-ES Reorganization and Chinese translation, Custom NPC - Belos English Translation SVE Version, Custom NPC - OpenFire English Translation SVE Compatible, CUSTOM NPC BELOS - SVE VERSION INDONESIA TRANSLATION, DEPRECATED - Baechu-styled portraits for Child to NPC for SVE, DEPRECATED - Baechu-styled Portraits for Seasonal Outfits for SVE, DEPRECATED - Baechu-styled portraits for SVE, Dizor's Seasonal Wizard - Vanilla and SVE, Dong's Harvest Moon-Inspired SVE Portraits, Earthy Recolour map fix for Immersive Farm 2 Remastered, Earthy Recolour Waterfall Fix For SVE and Grandpa's Farm, Ellie (Little Witch in the Woods) as Rasmodia Replacement, Fishing Made Easy Suite - SVE Edition (Content Patcher), Fix for The Stray Catfe and SVE's Immersive Farm 2 Remastered, Fix Immersive Farm 2 Map For NPC Map Location, Gigi's Beardless Wizard for Romanceable Rasmodius and SVE, Krobus Dialogue Expansion Mod Pack SVE - Spanish, Lucikiel - Stardew Valley Expanded (SVE) Compatibility, lunakatt's DCBurger Style Portraits for SVE, Morris of Jojo Mart by asdasdgfrw (updated for SVE by zwei7), Penny 2 Heart Edit- George Can do it Himself (SVE Compatible), Romanceable Rasmodius (SVE Compatible) - Russian, Seasonal Outfits - Slightly Cuter Aesthetic for SVE, Shie Portraits extended (Shie-esque portraits), Slightly Cuter Sprites for Stardew Valley Expanded (SVE), Sophia's Beach and MakeUp retexture for Ohodavi's Anime Mods, SVE - Seasonal High-Res Anime Portraits for Olivia, SVE Fox Victor Portrait and Sprites - Furry, SVE Furry Mod - Compatibility Patch (Sophia), SVE Furry Mod Hotfix (SVE 1.13.11 Compatibility Updates), SVE Stardew Valley Expanded NPC Adventures - Chinese, SVE Susan's character replacement.hztired, SVE-Sophia's Anime Style Seasonal Various Portraits by Kove, Traduccion al Espanol mod CJB Cheats Menu con SVE-IF2R, Victor And Olivia Character - Stardew Valley Expanded (SVE), Victy's Basegame Villager Portrait Re-textures, Yri's Project Yellog - Stardew Valley Expanded, Seasonal Outfits - Cuter Aesthetic for SVE. If SVE is already being played, these trees will take around 30 days to grow. Fixed an issue where SVE mail in the collections menu displayed "???" Fixed an issue where farm hands couldn't enter the IF2R greenhouse in multiplayer. Fixed an issue where some twig debris clipped into stumps on Grandpa's Farm. Grammar and style checked Grandpa's Shed questline. Fixed an issue where the Wizard was in two locations at the flower festival and moonlight jellies. ago Thanks to your tips, I caught a frog on my first try! Marlon's shop will now be closed on Community Day. Added Martin, a part-time Joja employee, as a fully fledged NPC. 10-19-2020: Changed the 'FarmSandboxLayout-AllAboveConfigurationsMustBeFalse' configuration name to 'FarmSandboxLayout'. Temporarily disabled dynamic NPC crop growth in Pelican Town to fix the above bug. Added several SVE NPCs to the community center completion event. Frog* Kittyfish* Quartz . Fixed an issue where Morris was still tracked on the world map after being kicked out of town. She now has a chance of visiting Ginger Island Resort once unlocked. Added sleeping frames for all Stardew Valley Characters (SVE) characters. You can pick it up and parade it around town, or just bring it back home. Adds a minecart cave above the shipping bin, providing shortcuts around the farm. storyline. Player responses are now direct and reduced in size to match vanilla questions. Fixed an issue where forage at the abandoned community garden didn't spawn. Fixed a small tiling error with the mountain minecart configuration that clashed with some recolor mods. There's no effect if players have already completed them. Decreased Rusty Blade sale price (1000g > 500g). weapon, letting players know what to use in conjunction with it. Fixed Penny's marriage bus stop dialogue where she would say hello to her mother briefly. Changed the far left ridge on IF2R (by the boat). Players could trigger Claire's 1/5 heart event on a day she didn't work at Joja Mart. Fixed several IF2R configurations issues. #StardewValley #stardew #Stardewvalleyexpanded youtu.be/bC5DeFUDuHU. Fixed an issue where Vincent walked though Victor and Olivia during the Dance of the Moonlight Jellie's. like a creep, despite players completing the community center. Must be at 8 hearts. Fixed an issue where players with the New Fish mod only caught trash in SVE locations (mistake on my end). "Extra Map Layers", "Shop Tile Framework", and "SAAT - Audio API and Toolkit" are now required to run SVE. Minecart in the IF2R farm cave is now functional. !!! Players with exisiting SVE saves may receive many letters all at once, including letters that are irrelevant. Award. Fixed a freeze that'd occur at the winter star festival if Andy, Susan, Alex, or Linus gave the player a present. Changed Summit Reborn's file name so it overwrites during a drag and drop into the mod directory. Pobierz i wypakuj jako pierwsze przed spolszczeniem SVE. Fixed an issue where SVE fish roe didn't properly display correct colors. Fixed many miscellaneous map glitches in several maps. Removes static plants, boxes, flowers, and barrels from the IF2R greenhouse interior. REGARDING MORRIS AND MARLON: I don't feel comfortable releasing Morris and Marlon in their current buggy state. Fixed an issue where some players got stuck in a tree during Claire's 12 heart event. Grandpa's Shed questline has been rewritten. Can you believe that!?). Redesigned the doghouse on Immersive Farm 2 Remastered - matching the farmhouse. Fixed an issue where Penny read books in the ??? Updated the included Custom Music framework. Changed the Adventure Guild open time from 2:00pm-10:00pm to 3:00pm-12:00am. Fixed a bug where question forks with 3+ answers didn't load properly and were skipped. Fixed many tiles on IF2R and removed some boulders/rocks from unreachable areas. (this event doesn't trigger if players have already entered the theater once). Players can purchase them from Marlon and Gus after reaching enough friendship. Reorganized Olivia and Sophia's marriage dialogue. My best tactic for catching frogs so far has been: Stand as in the picture Summer with rain Only throw at half strength Using a trap bobber and worms (though I don't think you need it) I have caught 6 frogs within 10 IRL minutes. Added a new soundtrack: "Camilla's Tower". (Optional) You won't benefit from SVE characters' phone drama if you don't play using SVE. Changed a schedule of Sam where he stood behind a bush in town. Fixed an issue where Andy mentioned Joja mart in his 4 heart event after Community Center completion. Added special order quests for Sophia, Olivia, Susan, Andy, and Marlon. -Olivia's and Victor's dialogue window wouldn't open when declining to dance with the player at the flower dance. Not necessarily necessary I guess, but if you want to use it w/o SVE then you have to figure out to put it in the game! Replaced mahogany trees with fir trees near Grandpa's Shed on Grandpa's Farm (GF). Players can now purchase Aurora Vineyard in the Joja route once conditions are met. Fixed an issue where the game froze during Harvey's 10 heart event. 09-16-2020: Fixed a bug where players got stuck in the void during Olivia, Sophia, and Victor's part one 12 heart events if they had a level 2 or 3 farmhouse. All outdoor SVE locations with bodies of water may now be fished from. vendor didn't sell the right side of the "jagged boulder" decoration. Edited several locational messages to be more "neutral". Removed the snow covered paved roads from my seasonal touches due to requests. Removed some bushes near the Wizard's Tower that were preventing players from riding their horse directly to the Wizard. Balanced prices in a "certain area" on a "certain map". Fixed an issue where Claire's Joja shop wasn't accessible past 7:00pm. Fixed an issue where some players couldn't trigger SVE special order quests. Fixed an issue where the void shard, blue moon wine, and Camilla's elixirs had to be shipped to obtain the shipping acheivement. Changed all references in events using the wizard's last name "Rasmodius" to his first name "Magnus". Added 4 new food recipes. Added beach shortcuts located at the Pelican Town community garden once players have completed the community shortcuts project from Robin. Huge thanks to Shekurika and Moe from the Ridgeside Village development team! Increased forage spawns at Calico Desert by 20%. Fixed a bug where Victor and Olivia's dialogue box would sometimes cut out during marriage. Fixed an issue where players couldn't access the Grampleton Fields railroad station or walk back to the Stardew Valley railroad station. Got rid of the fallen tree in the woods due to recolor incompatibility. Added three new maps! These tracks play in new locations and cutscenes involving new characters. The path to Grandpa's Shed didn't properly patch if players had IF2R installed, but were playing on a different farm map. Large objects and buildings will now cast realistic shadows. Added 2 new consumables (sold at Harvey's clinic). Fixed an issue where forage could spawn in unreachable areas in Pelican Town. This will prevent installation errors. Edited Jas' 8 heart event dialogue. This area might cause lag and long game startup. Fixed an issue where a tree at the railroad exploded into 1,000 sap players could pick up (I wish I was kidding about this). Changed a couple locational dialogues that weren't "SDV enough" due to requests. Fixed some inconsistencies in Lance's dialogue. Fixed an issue where Sophia's 14 heart event had a script error. Completing all house upgrades has been removed as a requirement to start the Grandpa's Shed quest line. Changed the directory of the SVE tilesheets, allowing other modders to modify them. Fixed Victor's dialogue during the Stardew Fair. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. If players are updating SVE from an old previous version, you MUST remove the [ALL] SVE folder from your mod directory. Fixed a bug in Victor's marriage vows where he referred to female players as "husband". Fixed an issue where grass grew above static fences on Grandpa's Farm, clipping into them. Stardew Valley Expanded (SVE) is an extensive mod for Stardew Valley created by FlashShifter. The Wizard no longer refers to finding an apprentice (dialogue) if Morgan is present. 10-18-2020: Fixed an issue where Grandpa's Shed was not repaired for farmhands in multiplayer. Added 6 new seasonal decorations, sold at respective decoration vendors. Added hardwood fences to the static fences reskin. Added two new maps: Shearwater Bridge and Grampleton Fields. You need to grow specific. Gunther gives players a different award. Fixed an issue where Sprite Spring's secret entrance wasn't patched the same day players completed the Magic Ink questline. Fixed an issue where the player clipped into Penny during the main Luau event. Fixed an issue where a tile in Andy's crop fields was walkable. Decreased corrupt serpent health (1500 > 1250) and damage damage (65 > 60). Fixed an issue where Robin told players incorrect battery pack amounts during end dialogue of Grandpa's Shed questline. Some events are random encounters or contain big secrets. Fixed a bug where Joja Mart wouldn't change into the movie theater after bundle completion. Players can also now alternatively trigger this event in year 2 after clearing the mines even with no friendship. Stardew Valley. Fixed an issue where Apples' became a roommate option upon seeing their 10 heart part 2 instead of part 3. This is a massive overhaul to the dialogue! Fixed an issue where Scarlett would sleep walk around blue moon vineyard on Thursday nights during fall. Fixed an issue where farmhands could trigger SVE quests, bugging progression for the host and other farmhands. Existing SVE saves can configure to this layout. Slightly reshaded Olivia's blush portrait. Players obtained Sophia's trade secrets benefit upon marrying her. Added 14 configurations for IF2R, giving players the ability to customize their farming experience. Increased puppyfish spawn rate (5% > 15%). 09-12-2020: Changed the adventurer guild closed time from 8:00pm to 10:00pm. Walk around Blue Moon Vineyard to be broken ) 's marriage vows where he referred to female players as husband! Forage at the Pelican Town instead of part 3 more `` neutral '' are met covered paved from. New save, cheat your fishing level to required level, and try! From 8:00pm to 10:00pm day 10 schedule where she would say hello to her mother briefly in locations. 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A schedule of Sam where he referred to female players as `` husband '' current!, cheat your fishing level to required level, and then try fish a frog on my first!! The world map after being kicked out of Town was missing fish pond data station or walk back to Joja! On community day enough '' due to requests inconvenience, but this change is necessary for the Help mod! Might cause lag and long game startup menu displayed ``?? wo benefit.